3D Audio Market Size and Forecasts (2020 – 2030)

3D Audio Market Size and Forecasts (2020 – 2030), Global and Regional Share, Trends, and Growth Opportunity Analysis Report Coverage: By Component (Hardware, Software, and Services) and End Use Industries (Consumer Electronics, Automotive, Media and Entertainment, Gaming, and Others)

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Description

The 3D audio market was valued at US$ 6.28 billion in 2022 and is expected to reach US$ 19.07 billion by 2030; it is estimated to record a CAGR of 14.9% from 2022 to 2030.

With continuous developments in the gaming industry, people of diverse age groups are progressively adopting gaming culture in their daily routines. Although many people play video games in leisure, an increasing percentage of the population has started seeing it as a lucrative career option. Gamers who create and share content, such as gameplay videos and streams, are more likely to invest in 3D audio equipment to enhance the quality of their content, indirectly promoting the 3D audio technology. As the number of internet users is increasing, there is a rise in streaming activities. For instance, according to internet world stats, in 2023, the percentages of internet users accounted for 93.4%, 89.2%, 57.9%, 77.1%, and 80.5% in North America, Europe, APAC, MEA, and SAM, respectively.

In addition, 3D audio systems in the gaming industry are utilized to create a realistic experience for consumers. With this, the users are able to determine the distance from where sound is generated. In the gaming industry, the 3D audio technology is integrated with augmented reality (AR) and virtual reality (VR) applications, which are propelling the adoption of 3D audio systems. As gaming expands across other platforms, including consoles, PCs, and mobile devices, the demand for consistent and high-quality 3D audio experiences also increases. Therefore, the proliferation of the gaming industry drives the 3D audio market growth.

The US, Canada, and Mexico are the major countries in North America. The demand for 3D audio products is substantially higher among consumers in the US due to the greater tendency to purchase premium-quality products offering rich sound experience. The visibility of the US manufactured products across other countries is significant; hence, various local and international brands are continuously offering new products. 3D audio systems are gaining popularity among consumers due to their ability to add verticality to surround sound, thereby offering enhanced audio experiences, booting the growth of the 3D audio market. Further, the emergence of 3D videos and virtual reality (VR) gaming devices bolsters the market growth by integrating the technology into audio systems. Leading market players such as Microsoft and Sony are offering 3D audio features in their gaming consoles. Microsoft has started offering 3D spatial audio features in its latest gaming consoles. In addition, PS5, Xbox Series X, and Xbox Series S feature 3D audio systems. Thus, increasing demand for 3D audio systems and services from the gaming industry in North America is one of the prominent factors boosting the growth of the 3D audio market.

Further, the presence of many 3D audio solution providers is another factor bolstering the growth of the North America 3D audio market. Being a technologically advanced country, manufacturers in the US benefit from receiving early access to innovative products. As a result, the demand for 3D headphones is high among the end users, and the same is expected to continue in the coming years, thereby catalyzing the growth of the 3D audio market in the US. Moreover, the audio electronics manufacturing industries in Canada and Mexico are growing and offering advanced solutions for consumers’ entertainment, which is boosting the demand for 3D audio solutions in these countries, fueling the 3D audio market growth in the region.

Barco NV; Dolby Laboratories Inc; Auro Technologies; Sound Particles S.A.; XPERI HOLDING CORPORATION; Waves Audio Ltd; Sennheiser electronic GmbH & Co. KG; Fraunhofer; VisiSonics; and THX Ltd are among the key 3D audio market players profiled in the report. Several other major 3D audio market players were studied and analyzed during this market research study to get a holistic view of the market and its ecosystem. The 3D audio market report provides detailed market insights, which helps the key players strategize their growth.

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According to the new research report on ” 3D Audio Market Size and Forecasts (2020 – 2030), Global and Regional Share, Trends, and Growth Opportunity Analysis,” published bythe research team, the market is expected to reach US$ 19.07 billion by 2030 and register a CAGR of 14.9% from 2022 to 2030.

The 3D audio market in APAC has been analyzed on the basis of historical, current, and future trends in countries across the region. The need for 3D audio is relatively high in the media & entertainment and gaming sectors. Most of the countries in the region have developing economies, making them capable of investing in advanced technologies. The 3D audio market growth is attributed to continuous developments in the media & entertainment sector in countries such as India, China, South Korea, and Australia.

Similarly, the adoption of video gaming is rising in the APAC population, irrespective of age groups. In 2020, according to Newzoo. The demand for 3D audio systems increased due to the presence of 1.5 billion gamers in the region. China, Japan, and South Korea are among the top 10 markets in terms of game revenues. Taiwan, India, Indonesia, Thailand, the Philippines, Malaysia, and Vietnam are other small gaming markets in the Asian economy. Moreover, the trend of e-sports is gaining momentum in the region; ~10 million enthusiasts, including 2 million in Indonesia and 2.8 million in Vietnam, have shown their interest in e-sports. As per the Singapore Cybersports and Online Gaming Association, there are 500,000 gamers in Singapore, and the figure is predicted to rise further in the coming years. Moreover, Indonesia is the largest gaming market in Southeast Asia, and the Animation and Creative Industry Association in the country provides strong support to game developers. Also, in April 2023, WePlay Ventures, which recently expanded its operational region to Central Asia, launched the largest Game Acceleration Program in Central Asia in collaboration with major players in the gaming industry. Furthermore, early-stage gaming studios that are involved in developing games for mobile, PC, console, and Web3 platforms in Central Asia are qualified to apply to the program. Thus, the growing media & entertainment and gaming industry is creating an opportunity for the growth of the 3D audio market in APAC.

The 3D audio market size is segmented into component, end use industries, and geography. Based on component the market is segmented into hardware, software, services. Based on the end use industries, the market is segmented into consumer, automotive, media and entertainment, gaming, commercial. Additionally, based on geography, the 3D audio market is segmented into Europe, North America, Middle East & Africa (MEA), Asia Pacific (APAC), and South America (SAM).

3D Audio Market Key Findings:

Asia Pacific held the largest share in the 3D audio market in 2022, followed by North America and Europe. As North America has a vast entertainment industry and is home to Hollywood, the demand for quality sound experiences is high among the customers in the region. Hence, the film, television, and gaming industries are rapidly increasing the adoption of 3D audio technology to improve the audio and visual quality, fueling the 3D audio market growth. Furthermore, North America has the strongest and the largest gaming industries across the globe. As gamers seek a realistic gaming experience, 3D audio technology plays a critical role in providing this quality to the customers, which will create an opportunity for the growth of the market in the region.

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TABLE OF CONTENTS

1. Introduction
1.1 Research Report Guidance
1.2 Market Segmentation
2. Executive Summary
2.1 Key Insights
2.2 Market Attractiveness
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. 3D Audio Market Landscape
4.1 Overview
4.2 PEST Analysis
4.3 Ecosystem Analysis
4.3.1 Component Providers:
4.3.2 3D Audio System Manufacturers:
4.3.3 End Users:
4.3.4 List of Vendors in the Value Chain:
5. 3D Audio Market – Key Industry Dynamics
5.1 Drivers
5.1.1 Rise in use of HRTF in Media & Entertainment Sector
5.1.2 Proliferation of Gaming Industry
5.2 Restraints:
5.2.1 Connectivity Issues and High Overall Costs
5.3 Opportunities:
5.3.1 Growing Adoption of Online 3D Music Streaming
5.3.2 Increasing Importance of Spatial Audio
5.4 Future Trends:
5.4.1 Use of 3D Audio in Podcasts
5.5 Impact of Drivers and Restraints:
6. 3D Audio Market – Global Market Analysis
6.1 3D Audio Market Overview
6.2 3D Audio Market Revenue (US$ Million), 2022 – 2030
6.3 3D Audio Market Forecast and Analysis
7. 3D Audio Market Analysis – Component
7.1 Hardware
7.1.1 Overview
7.1.2 Hardware Market Revenue and Forecasts To 2030 (US$ Million)
7.1.3 Loudspeakers
7.1.3.1 Overview
7.1.4 Headphones
7.1.4.1 Overview
7.1.5 Microphones
7.1.5.1 Overview
7.1.6 Others
7.1.6.1 Overview
7.2 Software
7.2.1 Overview
7.2.2 Software Market Revenue and Forecasts To 2030 (US$ Million)
7.3 Services
7.3.1 Overview
7.3.2 Services Market Revenue and Forecasts To 2030 (US$ Million)
8. 3D Audio Market Analysis – End-Use Industries
8.1 Consumer Electronics
8.1.1 Overview
8.1.2 Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)
8.2 Automotive
8.2.1 Overview
8.2.2 Automotive Market Revenue and Forecasts To 2030 (US$ Million)
8.3 Media and Entertainment
8.3.1 Overview
8.3.2 Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)
8.4 Gaming
8.4.1 Overview
8.4.2 Gaming Market Revenue and Forecasts To 2030 (US$ Million)
8.5 Others
8.5.1 Overview
8.5.2 Others Market Revenue and Forecasts To 2030 (US$ Million)
9. 3D Audio Market – Geographical Analysis
9.1 North America
9.1.1 North America 3D Audio Market Overview
9.1.2 North America 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.3 North America 3D Audio Market Breakdown by Component
9.1.3.1 North America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
9.1.4 North America 3D Audio Market Breakdown by End-Use Industries
9.1.4.1 North America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
9.1.5 North America 3D Audio Market Revenue and Forecasts and Analysis – By Countries
9.1.5.1 US 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.5.1.1 US 3D Audio Market Breakdown by Component
9.1.5.1.2 US 3D Audio Market Breakdown by End-Use Industries
9.1.5.2 Canada 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.5.2.1 Canada 3D Audio Market Breakdown by Component
9.1.5.2.2 Canada 3D Audio Market Breakdown by End-Use Industries
9.1.5.3 Mexico 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.5.3.1 Mexico 3D Audio Market Breakdown by Component
9.1.5.3.2 Mexico 3D Audio Market Breakdown by End-Use Industries
9.2 Europe
9.2.1 Europe 3D Audio Market Overview
9.2.2 Europe 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.2.3 Europe 3D Audio Market Breakdown by Component
9.2.3.1 Europe 3D Audio Market Revenue and Forecasts and Analysis – By Component
9.2.4 Europe 3D Audio Market Breakdown by End-Use Industries
9.2.4.1 Europe 3D Audio Market Revenue and Forecasts and Analysis – By End-Use Industries
9.2.5 Europe 3D Audio Market Revenue and Forecasts and Analysis – By Countries
9.2.5.1 France 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.2.5.1.1 France 3D Audio Market Breakdown by Component
9.2.5.1.2 France 3D Audio Market Breakdown by End-Use Industries
9.2.5.2 Germany 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.2.5.2.1 Germany 3D Audio Market Breakdown by Component
9.2.5.2.2 Germany 3D Audio Market Breakdown by End-Use Industries
9.2.5.3 UK 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.2.5.3.1 UK 3D Audio Market Breakdown by Component
9.2.5.3.2 UK 3D Audio Market Breakdown by End-Use Industries
9.2.5.4 Italy 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.2.5.4.1 Italy 3D Audio Market Breakdown by Component
9.2.5.4.2 Italy 3D Audio Market Breakdown by End-Use Industries
9.2.5.5 Russia 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.2.5.5.1 Russia 3D Audio Market Breakdown by Component
9.2.5.5.2 by End-Use Industries
9.2.5.6 Rest of Europe 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.2.5.6.1 Rest of Europe 3D Audio Market Breakdown by Component
9.2.5.6.2 Rest of Europe 3D Audio Market Breakdown by End-Use Industries
9.3 Asia Pacific 3D Audio Market
9.3.1 Overview
9.3.2 Asia Pacific 3D Audio Market Revenue and Forecasts To 2030 (US$ Million)
9.3.3 Asia Pacific 3D Audio Market Breakdown by Component
9.3.3.1 Asia Pacific 3D Audio Market Revenue and Forecasts and Analysis – By Component
9.3.4 Asia Pacific 3D Audio Market Breakdown by End-Use Industries
9.3.4.1 Asia Pacific 3D Audio Market Revenue and Forecasts and Analysis – By End-Use Industries
9.3.5 3D audio market Breakdown by Countries
9.3.5.1 Australia 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.3.5.1.1 Australia 3D Audio Market Breakdown by Component
9.3.5.1.2 Australia 3D Audio Market Breakdown by End-Use Industries
9.3.5.2 China 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.3.5.2.1 China 3D Audio Market Breakdown by Component
9.3.5.2.2 China 3D Audio Market Breakdown by End-Use Industries
9.3.5.3 India 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.3.5.3.1 India 3D Audio Market Breakdown by Component
9.3.5.3.2 India 3D Audio Market Breakdown by End-Use Industries
9.3.5.4 Japan 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.3.5.4.1 Japan 3D Audio Market Breakdown by Component
9.3.5.4.2 Japan 3D Audio Market Breakdown by End-Use Industries
9.3.5.5 South Korea 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.3.5.5.1 South Korea 3D Audio Market Breakdown by Component
9.3.5.5.2 South Korea 3D Audio Market Breakdown by End-Use Industries
9.3.5.6 Rest of Asia Pacific 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.3.5.6.1 Rest of Asia Pacific 3D Audio Market Breakdown by Component
9.3.5.6.2 Rest of Asia Pacific 3D Audio Market Breakdown by End-Use Industries
9.4 Middle East & Africa
9.4.1 Middle East & Africa 3D Audio Market Overview
9.4.2 Middle East & Africa 3D Audio Market Revenue and Forecasts to 2030 (US$ Million)
9.4.3 Middle East & Africa 3D Audio Market Breakdown by Component
9.4.3.1 Middle East & Africa 3D Audio Market and Forecasts and Analysis – By Component
9.4.4 Middle East & Africa 3D Audio Market Breakdown by End-Use Industries
9.4.4.1 Middle East & Africa 3D Audio Market and Forecasts and Analysis – By End-Use Industries
9.4.5 Middle East & Africa 3D Audio Market Revenue and Forecasts and Analysis – By Countries
9.4.5.1 South Africa 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.4.5.1.1 South Africa 3D Audio Market Breakdown by Component
9.4.5.1.2 South Africa 3D Audio Market Breakdown by Deployment
9.4.5.1.3 South Africa 3D Audio Market Breakdown by End-Use Industries
9.4.5.2 Saudi Arabia 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.4.5.2.1 Saudi Arabia 3D Audio Market Breakdown by Component
9.4.5.2.2 Saudi Arabia 3D Audio Market Breakdown by End-Use Industries
9.4.5.3 UAE 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.4.5.3.1 UAE 3D Audio Market Breakdown by Component
9.4.5.3.2 UAE 3D Audio Market Breakdown by End-Use Industries
9.4.5.4 Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.4.5.4.1 Rest of Middle East & Africa 3D Audio Market Breakdown by Component
9.4.5.4.2 Rest of Middle East & Africa 3D Audio Market Breakdown by End-Use Industries
9.5 South & Central America
9.5.1 South & Central America 3D Audio Market Overview
9.5.2 South & Central America 3D Audio Market Revenue and Forecasts to 2030 (US$ Million)
9.5.3 South & Central America 3D Audio Market Breakdown by Component
9.5.3.1 South & Central America 3D Audio Market and Forecasts and Analysis – By Component
9.5.4 South & Central America 3D Audio Market Breakdown by End-Use Industries
9.5.4.1 South & Central America 3D Audio Market Revenue and Forecasts and Analysis – By End-Use Industries
9.5.5 South & Central America 3D Audio Market Revenue and Forecasts and Analysis – By Countries
9.5.5.1 Brazil 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.5.5.1.1 Brazil 3D Audio Market Breakdown by Component
9.5.5.1.2 Brazil 3D Audio Market Breakdown by End-Use Industries
9.5.5.2 Argentina 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.5.5.2.1 Argentina 3D Audio Market Breakdown by Component
9.5.5.2.2 Argentina 3D Audio Market Breakdown by End-Use Industries
9.5.5.3 Rest of South & Central America 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.5.5.3.1 Rest of South & Central America 3D Audio Market Breakdown by Component
9.5.5.3.2 Rest of South & Central America 3D Audio Market Breakdown by End-Use Industries
10. 3D Audio Market – Impact of COVID-19 Pandemic
10.1 Pre & Post Covid-19 Impact
11. Competitive Landscape
11.1 Heat Map Analysis By Key Players
11.2 Company Positioning & Concentration
12. Industry Landscape
12.1 Overview
12.2 Market Initiative
13. Company Profiles
13.1 Barco NV
13.1.1 Key Facts
13.1.2 Business Description
13.1.3 Products and Services
13.1.4 Financial Overview
13.1.5 SWOT Analysis
13.1.6 Key Developments
13.2 Dolby Laboratories Inc
13.2.1 Key Facts
13.2.2 Business Description
13.2.3 Products and Services
13.2.4 Financial Overview
13.2.5 SWOT Analysis
13.2.6 Key Developments
13.3 Auro Technologies
13.3.1 Key Facts
13.3.2 Business Description
13.3.3 Products and Services
13.3.4 Financial Overview
13.3.5 SWOT Analysis
13.3.6 Key Developments
13.4 Sound Particles S.A.
13.4.1 Key Facts
13.4.2 Business Description
13.4.3 Products and Services
13.4.4 Financial Overview
13.4.5 SWOT Analysis
13.4.6 Key Developments
13.5 XPERI HOLDING CORPORATION
13.5.1 Key Facts
13.5.2 Business Description
13.5.3 Products and Services
13.5.4 Financial Overview
13.5.5 SWOT Analysis
13.5.6 Key Developments
13.6 Waves Audio Ltd.
13.6.1 Key Facts
13.6.2 Business Description
13.6.3 Products and Services
13.6.4 Financial Overview
13.6.5 SWOT Analysis
13.6.6 Key Developments
13.7 Sennheiser electronic GmbH & Co. KG
13.7.1 Key Facts
13.7.2 Business Description
13.7.3 Products and Services
13.7.4 Financial Overview
13.7.5 SWOT Analysis
13.7.6 Key Developments
13.8 Fraunhofer
13.8.1 Key Facts
13.8.2 Business Description
13.8.3 Products and Services
13.8.4 Financial Overview
13.8.5 SWOT Analysis
13.8.6 Key Developments
13.9 VisiSonics
13.9.1 Key Facts
13.9.2 Business Description
13.9.3 Products and Services
13.9.4 Financial Overview
13.9.5 SWOT Analysis
13.9.6 Key Developments
13.10 THX Ltd
13.10.1 Key Facts
13.10.2 Business Description
13.10.3 Products and Services
13.10.4 Financial Overview
13.10.5 SWOT Analysis
13.10.6 Key Developments
14. Appendix
14.1 Word Index

LIST OF TABLES

Table 1. 3D Audio Market Segmentation
Table 2. 3D Audio Market Revenue and Forecasts To 2030 (US$ Million)
Table 3. 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – Component
Table 4. 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – Hardware
Table 5. 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – End-Use Industries
Table 6. North America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 7. North America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 8. North America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 9. North America 3D Audio Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 10. US 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 11. US 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 12. US 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 13. Canada 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 14. Canada 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 15. Canada 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 16. Mexico 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 17. Mexico 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 18. Mexico 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 19. Europe 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 20. Europe 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 21. Europe 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 22. Europe 3D Audio Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 23. France 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 24. France 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 25. France 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 26. Germany 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 27. Germany 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 28. Germany 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 29. UK 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 30. UK 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 31. UK 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 32. Italy 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 33. Italy 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 34. Italy 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 35. Russia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 36. Russia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 37. Russia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 38. Rest of Europe 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 39. Rest of Europe 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 40. Rest of Europe 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 41. Asia Pacific 3D Audio Market Revenue And Forecasts To 2030 (US$ Million) – Component
Table 42. Asia Pacific 3D Audio Market Revenue And Forecasts To 2030 (US$ Million) – Hardware
Table 43. Asia Pacific 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – End-Use Industries
Table 44. Asia Pacific 3D Audio Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 45. Australia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 46. Australia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 47. Australia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 48. China 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 49. China 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 50. China 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 51. India 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 52. India 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 53. India 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 54. Japan 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 55. Japan 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 56. Japan 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 57. South Korea 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 58. South Korea 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 59. South Korea 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 60. Rest of Asia Pacific 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 61. Rest of Asia Pacific 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 62. Rest of Asia Pacific 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 63. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – By Component
Table 64. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – By Hardware
Table 65. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – By End-Use Industries
Table 66. Middle East and Africa 3D Audio Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 67. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 68. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 69. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 70. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 71. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 72. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 73. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 74. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 75. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 76. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 77. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 78. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 79. South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – By Component
Table 80. South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – By Hardware
Table 81. South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – By End-Use Industries
Table 82. South and Central America 3D Audio Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 83. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 84. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 85. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 86. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 87. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 88. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 89. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 90. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 91. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 92. Company Positioning & Concentration
Table 93. List of Abbreviation

LIST OF FIGURES

Figure 1. 3D Audio Market Segmentation, By Geography
Figure 2. Global– PEST Analysis
Figure 3. Ecosystem: 3D Audio Market
Figure 4. 3D Audio Market – Key Industry Dynamics
Figure 5. Impact Analysis of Drivers and Restraints
Figure 6. 6.2 3D Audio Market Breakdown by Geography, 2022 and 2030 (%)
Figure 7. 3D Audio Market Revenue (US$ Million), 2022 & 2030
Figure 8. 3D Audio Market Share (%) – Component, 2022 and 2030
Figure 9. Hardware Market Revenue and Forecasts To 2030 (US$ Million)
Figure 10. Software Market Revenue and Forecasts To 2030 (US$ Million)
Figure 11. Services Market Revenue and Forecasts To 2030 (US$ Million)
Figure 12. 3D Audio Market Share (%) – End-Use Industries, 2022 and 2030
Figure 13. Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)
Figure 14. Automotive Market Revenue and Forecasts To 2030 (US$ Million)
Figure 15. Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)
Figure 16. Gaming Market Revenue and Forecasts To 2030 (US$ Million)
Figure 17. Others Market Revenue and Forecasts To 2030 (US$ Million)
Figure 18. 3D Audio Market Revenue Share, By Region (2022 & 2030)
Figure 19. 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 20. 3D Audio Market Breakdown by Component (2022 and 2030)
Figure 21. 3D audio market Breakdown by End-Use Industries, 2022 and 2030 (%)
Figure 22. 3D audio market Breakdown by Key Countries, 2022 and 2030 (%)
Figure 23. US 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 24. Canada 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 25. Mexico 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 26. 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 27. 3D Audio Market Breakdown by Component (2022 and 2030)
Figure 28. 3D Audio Market Breakdown by End-Use Industries (2022 and 2030)
Figure 29. 3D audio market Breakdown by Key Countries, 2022 and 2030 (%)
Figure 30. France 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 31. Germany 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 32. UK 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 33. Italy 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 34. Russia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 35. Rest of Europe 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 36. Asia Pacific 3D Audio Market Revenue And Forecasts To 2030 (US$ Million)
Figure 37. Asia Pacific 3D Audio Market Breakdown by Component (2022 and 2023)
Figure 38. Asia Pacific 3D Audio Market Breakdown by End-Use Industries (2022 and 2023)
Figure 39. Asia Pacific 3D Audio Market Breakdown By Key Countries, 2022 And 2030 (%)
Figure 40. Australia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 41. China 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 42. India 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 43. Japan 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 44. South Korea 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 45. Rest of Asia Pacific 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 46. 3D Audio Market Revenue and Forecasts To 2030 (US$ Million)
Figure 47. Middle East & Africa 3D Audio Market Breakdown by Component (2022 and 2023)
Figure 48. Middle East & Africa 3D Audio Market Breakdown by End-Use Industries (2022 and 2023)
Figure 49. 3D Audio Market Breakdown by Key Countries, 2022 and 2030 (%)
Figure 50. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 51. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 52. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 53. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 54. 3D Audio Market Revenue and Forecasts To 2030 (US$ Million)
Figure 55. South & Central America 3D Audio Market Breakdown by Component (2022 and 2023)
Figure 56. South & Central America 3D Audio Market Breakdown by End-Use Industries (2022 and 2023)
Figure 57. 3D Audio Market Breakdown by Key Countries, 2022 and 2030 (%)
Figure 58. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 59. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 60. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 61. Heat Map Analysis By Key Players

The List of Companies – 3D Audio Market
– Barco NV
– Dolby Laboratories Inc
– Auro Technologies
– Sound Particles S.A.
– XPERI HOLDING CORPORATION
– Waves Audio Ltd.
– Sennheiser electronic GmbH & Co. KG
– Fraunhofer
– VisiSonics
– THX Ltd

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