South & Central America Gaming Controller Market Forecast to 2030

South & Central America Gaming Controller Market Forecast to 2030 – Regional Analysis – by Product Type (Gamepad, Joystick, Trackball, Steering Wheel, Throttle Quadrant, and Others), Compatibility (PCs, Console, and Mobile), Connectivity (Wired and Wireless), Distribution Channel (Offline and Online), and End use (Personal and Commercial)

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Description

The South & Central America gaming controller market was valued at US$ 82.36 million in 2022 and is expected to reach US$ 117.92 million by 2030; it is estimated to register a CAGR of 4.6% from 2022 to 2030 .

Rise in Number of Professional Gamers Fuels South & Central America Gaming Controller Market

The rise of professional gaming has heightened the demand for controllers that offer competitive advantages. Pro-level controllers mostly come with customizable buttons, additional features, and robust build quality to meet the specific needs of professional gamers. Professional gamers require precise control over their in-game actions. Manufacturers respond by developing controllers with advanced features such as customizable buttons, adjustable trigger sensitivity, and programmable profiles. For instance, controllers from brands such as SCUF Gaming offer customizable options to meet the specific preferences of professional players. Many professional gamers are sponsored by gaming peripheral companies to promote and use specific gaming controllers during competitions. Also, the number of gaming leagues and tournaments worldwide has increased significantly, with events such as The International (Dota 2) and the League of Legends World Championship drawing massive viewership. Many professional gamers live stream on platforms such as Twitch, where they showcase their gameplay. As professional gamers become content creators, the controllers they use gain visibility among their fan bases. This, in turn, influences other gamers’ preferences, driving the adoption of specific controllers. Thus, the rising number of professional gamers is expected to provide growth opportunities for the gaming controller market. The demand for controllers with advanced features, customization options, and durability has increased as esports continue to thrive, influencing both casual and competitive gamers. Manufacturers are responding to these trends by developing controllers that meet the specific needs of professional gamers, further fueling the growth of the gaming controller market.

South & Central America Gaming Controller Market Overview

The gaming industry in SAM has been experiencing significant growth. The increasing interest in video games, both among casual and dedicated gamers, has led to a higher demand for gaming accessories, including controllers. The region has seen a surge in the number of gamers, driven by the accessibility of gaming platforms, online multiplayer games, and esports events. As the gaming community expands, so does the demand for quality gaming peripherals, including controllers. Also, esports tournaments and gaming events, such as the Copa America de Rainbow Six Siege, contribute to the growing demand for professional gaming peripherals. Companies such as Razer, Logitech, and Sony have introduced innovative gaming controllers with advanced features to cater to the evolving preferences of gamers in SAM.

South & Central America Gaming Controller Market Revenue and Forecast to 2030 (US$ Million)

South & Central America Gaming Controller Market Segmentation

The South & Central America gaming controller market is categorized into product type, compatibility, connectivity, distribution channel, end use, and country.

Based on product type, the South & Central America gaming controller market is segmented into gamepad, joystick, trackball, steering wheel, throttle quadrant, and others. The gamepad segment held the largest market share in 2022.

In terms of compatibility, the South & Central America gaming controller market is categorized into PCs, console, and mobile. The PCs segment held the largest market share in 2022.

By connectivity, the South & Central America gaming controller market is bifurcated into wired and wireless. The wired segment held a larger market share in 2022.

Based on distribution channel, the South & Central America gaming controller market is bifurcated into offline and online. The offline segment held a larger market share in 2022.

In terms of end use, the South & Central America gaming controller market is bifurcated into personal and commercial. The personal segment held a larger market share in 2022.

By country, the South & Central America gaming controller market is segmented into Brazil, Argentina, and the Rest of South & Central America. Brazil dominated the South & Central America gaming controller market share in 2022.

Microsoft Corp, Logitech International SA, Corsair Gaming Inc, ACCO Brands Corp, Mad Catz Global Ltd, Sabrent, Sony Group Corp, and Nintendo Co Ltd. are some of the leading companies operating in the South & Central America gaming controller market.

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At 4.6% CAGR, South & Central America Gaming Controller Market is Speculated to be Worth US$ 117.92 Million by 2030, says the Research Team

According to the Research Team’ research, the South & Central America gaming controller market was valued at US$ 82.36 million in 2022 and is anticipated to reach US$ 117.92 million by 2030, recording a CAGR of 4.6% from 2022 to 2030. Shift in digital and cloud gaming and rise in number of professional gamers are among the critical factors attributed to drive the South & Central America gaming controller market growth.

Low latency is crucial for responsive gameplay in cloud gaming, where games are streamed from remote servers. Modern controllers are designed with advanced wireless technologies to ensure a seamless gaming experience. Digital and cloud gaming services often support gaming across multiple platforms. Controllers that are compatible with various devices, including PCs, consoles, and mobile devices, are in high demand. Gamers want a single controller that can seamlessly switch between different platforms, providing flexibility and convenience. Cloud gaming platforms can have unique requirements. Controllers are being designed to integrate with these platforms, offering functionalities optimized for cloud gaming, such as quick button response and efficient data transmission. Some controllers come equipped with sensors, touch-sensitive surfaces, and haptic feedback to enhance the immersive experience in cloud gaming. Smart controller features are leveraged to complement the capabilities of cloud gaming services. Some controllers allow users to customize settings and configurations through cloud-based platforms. This ensures that personalized controller preferences are easily accessible, regardless of the device or platform being used for cloud gaming. Cloud gaming services providers partner with controller manufacturers to provide bundled offerings, encouraging users to subscribe to their services. This trend contributes to increased controller sales in association with digital gaming subscriptions. For instance, in March 2023, Ubitus K.K. and Google Cloud announced a partnership to advance the development of cloud streaming in the games industry. Under the collaboration, Ubitus chose Google Cloud as its primary cloud provider. Similarly, in March 2023, Microsoft Corp. and Boosteroid announced an agreement for 10 years to bring Xbox PC games to Boosteroid’s cloud gaming platform. Hence, the shift in digital and cloud gaming is expected to significantly influence the gaming controller market, leading to the development of controllers that cater to the specific requirements and opportunities presented by the above innovative gaming platforms.

On the contrary, increase in counterfeit controllers hampers the growth of South & Central America gaming controller market.

Based on product type, the South & Central America gaming controller market is segmented into gamepad, joystick, trackball, steering wheel, throttle quadrant, and others. The gamepad segment held 38.8% market share in 2022, amassing US$ 31.99 million. It is projected to garner US$ 49.51 million by 2030 to register 5.6% CAGR during 2022–2030.

In terms of compatibility, the South & Central America gaming controller market is segmented into PCs, console, and mobile . The PCs segment held 41.9% share of South & Central America gaming controller market in 2022, amassing US$ 34.53 million. It is anticipated to garner US$ 43.84 million by 2030 to expand at 3.0% CAGR during 2022–2030.

By connectivity, the South & Central America gaming controller market is divided into wired and wireless . The wired segment held 62.4% share of South & Central America gaming controller market in 2022, amassing US$ 51.37 million. It is projected to garner US$ 66.74 million by 2030 to expand at 3.3% CAGR from 2022 to 2030.

Based on distribution channel, the South & Central America gaming controller market is bifurcated into offline and online . The offline segment held 58.2% share of South & Central America gaming controller market in 2022, amassing US$ 47.93 million. It is predicted to garner US$ 63.43 million by 2030 to expand at 3.6% CAGR between 2022 and 2030.

By end use, the South & Central America gaming controller market is bifurcated into personal and commercial. The personal segment held 64.9% share of South & Central America gaming controller market in 2022, amassing US$ 53.43 million. It is estimated to garner US$ 71.90 million by 2030 to expand at 3.8% CAGR during 2022–2030.

Based on country, the South & Central America gaming controller market is categorized into Brazil, Argentina, and the Rest of South & Central America. Our regional analysis states that Brazil captured 55.6% share of South & Central America gaming controller market in 2022. It was assessed at US$ 45.83 million in 2022 and is likely to hit US$ 60.65 million by 2030, registering a CAGR of 3.6% during 2022–2030.

Key players operating in the South & Central America gaming controller market are Microsoft Corp, Logitech International SA, Corsair Gaming Inc, ACCO Brands Corp, Mad Catz Global Ltd, Sabrent, Sony Group Corp, and Nintendo Co Ltd, among others.

In September 2023, Microsoft Corp announced a new Controller Bar for Windows Insiders, which offers an Xbox Game bar preview. The bar is compatible with Windows 11 PC having. Insider Preview is built in the Dev and Beta Channels.

In October 2023, Logitech G, a brand of Logitech, launched the Logitech G Adaptive Gaming Kit for the Access controller for PS5. The company partnered with Sony to deliver the new product, which is an official accessory kit. The product provides gamers with accessibility needs with an assortment of additional robust, high-performance buttons and triggers.

o Save and reduce time carrying out entry-level research by identifying the growth, size, leading players, and segments in the South & Central America gaming controller market.
o Highlights key business priorities in order to assist companies to realign their business strategies.
o The key findings and recommendations highlight crucial progressive industry trends in the South & Central America gaming controller market, thereby allowing players across the value chain to develop effective long-term strategies.
o Develop/modify business expansion plans by using substantial growth offering developed and emerging markets.
o Scrutinize in-depth South & Central America market trends and outlook coupled with the factors driving the South & Central America gaming controller market, as well as those hindering it.
o Enhance the decision-making process by understanding the strategies that underpin commercial interest with respect to client products, segmentation, pricing, and distribution.
TABLE OF CONTENTS

1. Introduction
1.1 The the Reporting Teams Research Report Guidance
1.2 Market Segmentation
2. Executive Summary
2.1 Key Insights
2.2 Market Attractiveness
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. South & Central America Gaming Controller Market Landscape
4.1 Overview
4.2 PEST Analysis
4.3 Ecosystem Analysis
5. South & Central America Gaming Controller Market – Key Market Dynamics
5.1 Market Drivers
5.1.1 Rapid Expansion of Gaming Sector
5.1.2 Technological Advancements
5.2 Market Restraints
5.2.1 Increase in Counterfeit Controllers:
5.2.2 High Initial Cost:
5.3 Market Opportunities
5.3.1 Rise in Number of Professional Gamers
5.3.2 Emergence of New Gaming Platforms
5.4 Future Trends
5.4.1 Shift in Digital and Cloud Gaming:
5.5 Impact of Drivers and Restraints:
6. Gaming Controller Market – South & Central America Market Analysis
6.1 Gaming Controller Market Revenue (US$ Million), 2020–2030
6.2 Gaming Controller Market Forecast Analysis
7. South & Central America Gaming Controller Market Analysis – by Product Type
7.1 Gamepad
7.1.1 Overview
7.1.2 Gamepad: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.2 Joystick
7.2.1 Overview
7.2.2 Joystick: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.3 Trackball
7.3.1 Overview
7.3.2 Trackball: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.4 Steering Wheel
7.4.1 Overview
7.4.2 Steering Wheel: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.5 Throttle Quadrant
7.5.1 Overview
7.5.2 Throttle Quadrant: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
7.6 Others
7.6.1 Overview
7.6.2 Others: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
8. South & Central America Gaming Controller Market Analysis – by Compatibility
8.1 PCs
8.1.1 Overview
8.1.2 PCs: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
8.2 Console
8.2.1 Overview
8.2.2 Console: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
8.3 Mobile
8.3.1 Overview
8.3.2 Mobile: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
9. South & Central America Gaming Controller Market Analysis – by Connectivity
9.1 Wired
9.1.1 Overview
9.1.2 Wired: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
9.2 Wireless
9.2.1 Overview
9.2.2 Wireless: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
10. South & Central America Gaming Controller Market Analysis – by Distribution Channel
10.1 Offline
10.1.1 Overview
10.1.2 Offline: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
10.2 Online
10.2.1 Overview
10.2.2 Online: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
11. South & Central America Gaming Controller Market Analysis – by End use
11.1 Personal
11.1.1 Overview
11.1.2 Personal: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
11.2 Commercial
11.2.1 Overview
11.2.2 Commercial: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12. South & Central America Gaming Controller Market – Country Analysis
12.1 South & Central America
12.1.1 South & Central America: Gaming Controller Market – Revenue and Forecast Analysis – by Country
12.1.1.1 South & Central America: Gaming Controller Market – Revenue and Forecast Analysis – by Country
12.1.1.2 Brazil: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12.1.1.2.1 Brazil: Gaming Controller Market Breakdown, by Product Type
12.1.1.2.2 Brazil: Gaming Controller Market Breakdown, by Compatibility
12.1.1.2.3 Brazil: Gaming Controller Market Breakdown, by Connectivity
12.1.1.2.4 Brazil: Gaming Controller Market Breakdown, by Distribution Channel
12.1.1.2.5 Brazil: Gaming Controller Market Breakdown, by End use
12.1.1.3 Argentina: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12.1.1.3.1 Argentina: Gaming Controller Market Breakdown, by Product Type
12.1.1.3.2 Argentina: Gaming Controller Market Breakdown, by Compatibility
12.1.1.3.3 Argentina: Gaming Controller Market Breakdown, by Connectivity
12.1.1.3.4 Argentina: Gaming Controller Market Breakdown, by Distribution Channel
12.1.1.3.5 Argentina: Gaming Controller Market Breakdown, by End use
12.1.1.4 Rest of South & Central America: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
12.1.1.4.1 Rest of South & Central America: Gaming Controller Market Breakdown, by Product Type
12.1.1.4.2 Rest of South & Central America: Gaming Controller Market Breakdown, by Compatibility
12.1.1.4.3 Rest of South & Central America: Gaming Controller Market Breakdown, by Connectivity
12.1.1.4.4 Rest of South & Central America: Gaming Controller Market Breakdown, by Distribution Channel
12.1.1.4.5 Rest of South & Central America: Gaming Controller Market Breakdown, by End use
13. Competitive Landscape
13.1 Company Positioning & Concentration
13.2 Heat Map Analysis
14. Industry Landscape
14.1 Overview
14.2 Market Initiative
14.3 New Product Development
14.4 Merger and Acquisition
15. Company Profiles
15.1 Microsoft Corp
15.1.1 Key Facts
15.1.2 Business Description
15.1.3 Products and Services
15.1.4 Financial Overview
15.1.5 SWOT Analysis
15.1.6 Key Developments
15.2 Logitech International SA
15.2.1 Key Facts
15.2.2 Business Description
15.2.3 Products and Services
15.2.4 Financial Overview
15.2.5 SWOT Analysis
15.2.6 Key Developments
15.3 Corsair Gaming Inc
15.3.1 Key Facts
15.3.2 Business Description
15.3.3 Products and Services
15.3.4 Financial Overview
15.3.5 SWOT Analysis
15.3.6 Key Developments
15.4 ACCO Brands Corp
15.4.1 Key Facts
15.4.2 Business Description
15.4.3 Products and Services
15.4.4 Financial Overview
15.4.5 SWOT Analysis
15.4.6 Key Developments
15.5 Mad Catz Global Ltd
15.5.1 Key Facts
15.5.2 Business Description
15.5.3 Products and Services
15.5.4 Financial Overview
15.5.5 SWOT Analysis
15.5.6 Key Developments
15.6 Sabrent
15.6.1 Key Facts
15.6.2 Business Description
15.6.3 Products and Services
15.6.4 Financial Overview
15.6.5 SWOT Analysis
15.6.6 Key Developments
15.7 Sony Group Corp
15.7.1 Key Facts
15.7.2 Business Description
15.7.3 Products and Services
15.7.4 Financial Overview
15.7.5 SWOT Analysis
15.7.6 Key Developments
15.8 Nintendo Co Ltd
15.8.1 Key Facts
15.8.2 Business Description
15.8.3 Products and Services
15.8.4 Financial Overview
15.8.5 SWOT Analysis
15.8.6 Key Developments
16. Appendix
16.1 Word Index
16.2 About The the Reporting Teams

LIST OF TABLES

Table 1. South & Central America Gaming Controller Market Segmentation
Table 2. List of Vendors
Table 3. Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Table 4. Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) – by Product Type
Table 5. Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) – by Compatibility
Table 6. Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) – by Connectivity
Table 7. Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) – by Distribution Channel
Table 8. Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million) – by End use
Table 9. South & Central America: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Country
Table 10. Brazil: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Product Type
Table 11. Brazil: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Compatibility
Table 12. Brazil: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Connectivity
Table 13. Brazil: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Distribution Channel
Table 14. Brazil: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by End use
Table 15. Argentina: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Product Type
Table 16. Argentina: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Compatibility
Table 17. Argentina: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Connectivity
Table 18. Argentina: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Distribution Channel
Table 19. Argentina: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by End use
Table 20. Rest of South & Central America: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Product Type
Table 21. Rest of South & Central America: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Compatibility
Table 22. Rest of South & Central America: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Connectivity
Table 23. Rest of South & Central America: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by Distribution Channel
Table 24. Rest of South & Central America: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million) – by End use
Table 25. Heat Map Analysis
Table 26. List of Abbreviation

LIST OF FIGURES

Figure 1. South & Central America Gaming Controller Market Segmentation, by Country
Figure 2. PEST Analysis
Figure 3. Gaming Controller Market – Key Market Dynamics
Figure 4. Impact Analysis of Drivers and Restraints
Figure 5. Gaming Controller Market Revenue (US$ Million), 2020–2030
Figure 6. Gaming Controller Market Share (%) – by Product Type (2022 and 2030)
Figure 7. Gamepad: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 8. Joystick: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 9. Trackball: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 10. Steering Wheel: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 11. Throttle Quadrant: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 12. Others: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 13. Gaming Controller Market Share (%) – by Compatibility (2022 and 2030)
Figure 14. PCs: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 15. Console: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 16. Mobile: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 17. Gaming Controller Market Share (%) – by Connectivity (2022 and 2030)
Figure 18. Wired: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 19. Wireless: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 20. Gaming Controller Market Share (%) – by Distribution Channel (2022 and 2030)
Figure 21. Offline: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 22. Online: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 23. Gaming Controller Market Share (%) – by End use (2022 and 2030)
Figure 24. Personal: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 25. Commercial: Gaming Controller Market – Revenue and Forecast to 2030 (US$ Million)
Figure 26. Gaming Controller Market, by Key Countries – Revenue (2022) (US$ Million)
Figure 27. South & Central America: Gaming Controller Market Breakdown, by Key Countries, 2022 and 2030 (%)
Figure 28. Brazil: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million)
Figure 29. Argentina: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million)
Figure 30. Rest of South & Central America: Gaming Controller Market – Revenue and Forecast to 2030(US$ Million)
Figure 31. Company Positioning & Concentration

The List of Companies – South and Central America Gaming Controller Market

o Microsoft Corp.
o Logitech International SA.
o Corsair Gaming Inc.
o ACCO Brands Corp.
o Mad Catz Global Ltd.
o Sabrent.
o Sony Group Corp.
o Nintendo Co Ltd.

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