South & Central America 3D Audio Market Forecast to 2030
South & Central America 3D Audio Market Forecast to 2030 – Regional Analysis – By Component (Hardware, Software, Services) and End Use Industries (Consumer Electronics, Automotive, Media and Entertainment, Gaming, and Others)
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Description
Use of 3D Audio in Podcasts Fuels the South & Central America 3D Audio Market
The market players are constantly focusing on enhancing podcasting features by creating valuable content libraries. The market is witnessing a growing trend of integrating 3D audio technology with the music and episodic series available on online streaming platforms. For instance, in Feb 2021, iHeart Media announced its investment in binaural audio/3D audio that efficiently spots listeners in the recording room and provides an experience that makes them believe the performance is happening around them. The 3D audio can be experienced in real time with the help of 3D microphones or AirPods. Also, in 2020, Spotify signed a deal with Warner Bros to produce and distribute an original series of scripted narrative podcasts, which would be exclusively licensed to Spotify for a specific period. With the development of such podcasts the listeners also want to have the realistic experience, rising the demand for 3D audio hardware products such as headphones, and hardware. Therefore, the trend of using 3D audio in podcasts is expected to fuel the South & Central America 3D audio market growth during the forecast period.
South & Central America 3D Audio Market Overview
A 3D audio sound system is an acoustic system utilized to provide sound in a three-dimensional space to the users. The 3D audio effect is a pattern of different sound effects constructed by 3D speaker arrays, stereo speakers, headphones, and surround-sound speakers. These systems are installed in an extensive range of applications, such as mobile devices, gaming consoles, AR/VR-based audio systems, home theater systems, etc. In addition, industries such as automobiles, consumer electronics, and media & entertainment are implementing 3D audio systems to offer enhanced 3D sound experience and real-time visualization to its users.
The continuous developments in the media & entertainment sector and the introduction of modern AV technologies fuel the South & Central America 3D audio market growth. The 3D audio manufacturers are focusing on the incorporation of sound-mix technology in hardware to offer enhanced music (sound) to listeners in a 3D space. Also, the proliferation of the gaming industry is boosting the South & Central America 3D audio market. Moreover, the growing inclination toward online 3D music streaming offers a lucrative opportunity to the South & Central America 3D audio market players.
South & Central America 3D Audio Market Revenue and Forecast to 2030 (US$ Million)
South & Central America 3D Audio Market Segmentation
The South & Central America 3D audio market is segmented into component, end use industries, and country.
Based on component, the South & Central America 3D audio market is segmented into hardware, software, and services. The hardware segment held the largest share in 2022.
Based on end use industries, the South & Central America 3D audio market is segmented into consumer electronics, automotive, media and entertainment, gaming, and others. The media and entertainment segment held the largest share in 2022.
Based on country, the South & Central America 3D audio market is segmented into Brazil, Argentina, the rest of South & Central America. Brazil dominated the South & Central America 3D audio market in 2022.
Barco NV, Dolby Laboratories Inc, Fraunhofer, and Sennheiser electronic GmbH & Co. KG are some of the leading companies operating in the South & Central America 3D audio market.
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According to the Research Team’ research, the South & Central America 3D audio market was valued at US$ 330.38 million in 2022 and is expected to reach US$ 779.88 million by 2030, registering a CAGR of 11.3% from 2022 to 2030. Increasing importance of spatial audio and proliferation of gaming industry are among the critical factors attributed to the South & Central America 3D audio market expansion.
The process of capturing sound in three dimensions, allowing the listener to perceive sound as if it were coming from all directions, is referred to as 3D audio recording. This is accomplished by employing specialized recording techniques and equipment capable of capturing spatial information about sound waves, such as distance and direction. Moreover, in gaming, 3D audio recording provides players with a better sense of spatial awareness. Sound can be placed in precise locations, allowing players to recognize the source of the sounds and react accordingly. This is also useful in multiplayer games, where players need to know the location of their opponents. Also, spatial audio enhances the immersive experience in gaming, VR, and AR applications, making it a key selling point for these applications. Furthermore, filmmakers and content creators can use 3D audio to provide a more engaging and realistic audio experience for viewers, leading to increased demand for 3D audio technologies. By using the 3D audio software services to enhance the quality of the audio. Therefore, the growing importance of spatial audio in various industries is expected to create diverse opportunities for the South & Central America 3D audio market players in the coming years.
On the contrary, connectivity issues and high overall costs hampers the growth South & Central America 3D audio market.
Based on component, the South & Central America 3D audio market is segmented into hardware, software, and services. The hardware segment held 52.7% share of the South & Central America 3D audio market in 2022, amassing US$ 174.05 million. It is projected to garner US$ 434.44 million by 2030 to expand at 12.1% CAGR during 2022-2030.
Based on end use industries, the South & Central America 3D audio market is segmented into consumer electronics, automotive, media and entertainment, gaming, and others. The media and entertainment segment held 29.5% share of the South & Central America 3D audio market in 2022, amassing US$ 97.59 million. It is projected to garner US$ 209.19 million by 2030 to expand at 10.0% CAGR during 2022-2030.
Based on country, the South & Central America 3D audio market is segmented into Brazil, Argentina, the rest of South & Central America. Brazil held 67.6% share of South & Central America 3D audio market in 2022, amassing US$ 223.30 million. It is projected to garner US$ 544.95 million by 2030 to expand at 11.8% CAGR during 2022-2030.
Key players operating in the South & Central America 3D audio market are Barco NV, Dolby Laboratories Inc, Fraunhofer, and Sennheiser electronic GmbH & Co. KG, among others.
– In Aug 2023, Dolby Laboratories, one of the leaders in immersive entertainment experiences, unveiled its latest innovation in immersive audio – Dolby Atmos FlexConnect. TCL, a world leading TV brand, will be the first to implement Dolby Atmos FlexConnect in its 2024 TV lineup.
o Highlights key business priorities in order to assist companies to realign their business strategies
o The key findings and recommendations highlight crucial progressive industry trends in the South & Central America 3D Audio market, thereby allowing players across the value chain to develop effective long-term strategies
o Develop/modify business expansion plans by using substantial growth offering developed and emerging markets
o Scrutinize in-depth South & Central America market trends and outlook coupled with the factors driving the South & Central America 3D Audio market, as well as those hindering it
o Enhance the decision-making process by understanding the strategies that underpin commercial interest with respect to client products, segmentation, pricing, and distribution
TABLE OF CONTENTS
1.1 the Research Team Research Report Guidance
1.2 Market Segmentation
2. Executive Summary
2.1 Key Insights
2.2 Market Attractiveness
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. South & Central America 3D Audio Market Landscape
4.1 Overview
4.2 Ecosystem Analysis
4.2.1 Component Providers:
4.2.2 3D Audio System Manufacturers:
4.2.3 End Users:
4.2.4 List of Vendors in the Value Chain:
5. South & Central America 3D Audio Market – Key Industry Dynamics
5.1 Drivers
5.1.1 Rise in use of HRTF in Media & Entertainment Sector
5.1.2 Proliferation of Gaming Industry
5.2 Restraints:
5.2.1 Connectivity Issues and High Overall Costs
5.3 Opportunities:
5.3.1 Growing Adoption of Online 3D Music Streaming
5.3.2 Increasing Importance of Spatial Audio
5.4 Future Trends:
5.4.1 Use of 3D Audio in Podcasts
5.5 Impact of Drivers and Restraints:
6. 3D Audio Market – South & Central America Market Analysis
6.1 South & Central America 3D Audio Market Revenue (US$ Million), 2022 – 2030
6.2 South & Central America 3D Audio Market Forecast and Analysis
7. South & Central America 3D Audio Market Analysis – Component
7.1 Hardware
7.1.1 Overview
7.1.2 Hardware Market Revenue and Forecasts To 2030 (US$ Million)
7.1.3 Loudspeakers
7.1.3.1 Overview
7.1.4 Loudspeakers Market Revenue and Forecasts To 2030 (US$ Million)
7.1.5 Headphones
7.1.5.1 Overview
7.1.6 Headphones Market Revenue and Forecasts To 2030 (US$ Million)
7.1.7 Microphones
7.1.7.1 Overview
7.1.8 Microphones Market Revenue and Forecasts To 2030 (US$ Million)
7.1.9 Others
7.1.9.1 Overview
7.1.10 Others Market Revenue and Forecasts To 2030 (US$ Million)
7.2 Software
7.2.1 Overview
7.2.2 Software Market Revenue and Forecasts To 2030 (US$ Million)
7.3 Services
7.3.1 Overview
7.3.2 Services Market Revenue and Forecasts To 2030 (US$ Million)
8. South & Central America 3D Audio Market Analysis – End-Use Industries
8.1 Consumer Electronics
8.1.1 Overview
8.1.2 Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)
8.2 Automotive
8.2.1 Overview
8.2.2 Automotive Market Revenue and Forecasts To 2030 (US$ Million)
8.3 Media and Entertainment
8.3.1 Overview
8.3.2 Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)
8.4 Gaming
8.4.1 Overview
8.4.2 Gaming Market Revenue and Forecasts To 2030 (US$ Million)
8.5 Others
8.5.1 Overview
8.5.2 Others Market Revenue and Forecasts To 2030 (US$ Million)
9. South & Central America 3D Audio Market -Country Analysis
9.1.1 South & Central America 3D Audio Market Revenue and Forecasts and Analysis – By Countries
9.1.1.1 Brazil 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.1.1.1 Brazil 3D Audio Market Breakdown by Component
9.1.1.1.2 Brazil 3D Audio Market Breakdown by End-Use Industries
9.1.1.2 Argentina 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.1.2.1 Argentina 3D Audio Market Breakdown by Component
9.1.1.2.2 Argentina 3D Audio Market Breakdown by End-Use Industries
9.1.1.3 Rest of South & Central America 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.1.3.1 Rest of South & Central America 3D Audio Market Breakdown by Component
9.1.1.3.2 Rest of South & Central America 3D Audio Market Breakdown by End-Use Industries
10. Industry Landscape
10.1 Overview
10.2 Market Initiative
11. Company Profiles
11.1 Barco NV
11.1.1 Key Facts
11.1.2 Business Description
11.1.3 Products and Services
11.1.4 Financial Overview
11.1.5 SWOT Analysis
11.1.6 Key Developments
11.2 Dolby Laboratories Inc
11.2.1 Key Facts
11.2.2 Business Description
11.2.3 Products and Services
11.2.4 Financial Overview
11.2.5 SWOT Analysis
11.2.6 Key Developments
11.3 Sennheiser electronic GmbH & Co. KG
11.3.1 Key Facts
11.3.2 Business Description
11.3.3 Products and Services
11.3.4 Financial Overview
11.3.5 SWOT Analysis
11.3.6 Key Developments
11.4 Fraunhofer
11.4.1 Key Facts
11.4.2 Business Description
11.4.3 Products and Services
11.4.4 Financial Overview
11.4.5 SWOT Analysis
11.4.6 Key Developments
12. Appendix
12.1 Word Index
LIST OF TABLES
Table 1. South & Central America 3D Audio Market Segmentation
Table 2. South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Million)
Table 3. South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – Component
Table 4. South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – Hardware
Table 5. South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – End-Use Industries
Table 6. South and Central America 3D Audio Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 7. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 8. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 9. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 10. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 11. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 12. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 13. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 14. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 15. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 16. List of Abbreviation
LIST OF FIGURES
Figure 1. South & Central America 3D Audio Market Segmentation, By Country
Figure 2. Ecosystem: South & Central America 3D Audio Market
Figure 3. South & Central America 3D Audio Market – Key Industry Dynamics
Figure 4. Impact Analysis of Drivers and Restraints
Figure 5. South & Central America 3D Audio Market Revenue (US$ Million), 2022 & 2030
Figure 6. South & Central America 3D Audio Market Share (%) – Component, 2022 and 2030
Figure 7. Hardware Market Revenue and Forecasts To 2030 (US$ Million)
Figure 8. Loudspeakers Market Revenue and Forecasts To 2030 (US$ Million)
Figure 9. Headphones Market Revenue and Forecasts To 2030 (US$ Million)
Figure 10. Microphones Market Revenue and Forecasts To 2030 (US$ Million)
Figure 11. Others Market Revenue and Forecasts To 2030 (US$ Million)
Figure 12. Software Market Revenue and Forecasts To 2030 (US$ Million)
Figure 13. Services Market Revenue and Forecasts To 2030 (US$ Million)
Figure 14. South & Central America 3D Audio Market Share (%) – End-Use Industries, 2022 and 2030
Figure 15. Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)
Figure 16. Automotive Market Revenue and Forecasts To 2030 (US$ Million)
Figure 17. Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)
Figure 18. Gaming Market Revenue and Forecasts To 2030 (US$ Million)
Figure 19. Others Market Revenue and Forecasts To 2030 (US$ Million)
Figure 20. South & Central America 3D Audio Market, by Key Country – Revenue (2022) (US$ Million)
Figure 21. 3D Audio Market Breakdown by Key Countries, 2022 and 2030 (%)
Figure 22. Brazil 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 23. Argentina 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 24. Rest of South & Central America 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
The List of Companies – South & Central America 3D Audio Market
1. Barco NV
2. Dolby Laboratories Inc
3. Fraunhofer
4. Sennheiser electronic GmbH & Co. KG
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