Middle East & Africa 3D Audio Market Forecast to 2030
Middle East & Africa 3D Audio Market Forecast to 2030 – Regional Analysis – By Component (Hardware, Software, Services) and End Use Industries (Consumer Electronics, Automotive, Media and Entertainment, Gaming, and Others)
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Description
Proliferation of Gaming Industry Fuels the Middle East & Africa 3D Audio Market
The use of advanced technologies such as head-related transfer functions (HRTF) is growing in the media & entertainment industry. Players in the Middle East & Africa 3D audio market are working on merging the HRTF technology for improved user experience. When watching movies on smartphones with earphones, 3D audio is more immersive than 2D audio. In the film industry, HRTF integration simulates 3D audio when mirrored sounds reach the ears from multiple directions through various speakers located on all four sides of a space. The HRTF is implemented for a wide range of sound devices, including headphones, to provide a distinct surround sound impression. Consumers are increasingly interested in installing home theater systems that take advantage of the experience offered by HRTF. A certification called Dolby Digital is given to consumers using HRTF, which is based on surround sound effects. HRTF processing is also emulated using software without the use of any external hardware to produce surround sound.
Furthermore, headphone manufacturers are investing in products that integrate HRTF technology to provide users with the greatest 3D auditory environment. In January 2023, JBL expanded its new JBL Quantum Series headsets. After the success of its first wireless gaming headset-the JBL Quantum TWS, the company also launched the next installment in the series-the JBL Quantum TWS Air. Therefore, the constant rise in use of HRTF in media & entertainment sector fuels the Middle East & Africa 3D audio market growth.
Middle East & Africa 3D Audio Market Overview
A 3D audio sound system is an acoustic system utilized to provide sound in a three-dimensional space to the users. The 3D audio effect is a pattern of different sound effects constructed by 3D speaker arrays, stereo speakers, headphones, and surround-sound speakers. These systems are installed in an extensive range of applications, such as mobile devices, gaming consoles, AR/VR-based audio systems, home theater systems, etc. In addition, industries such as automobiles, consumer electronics, and media & entertainment are implementing 3D audio systems to offer enhanced 3D sound experience and real-time visualization to its users.
The continuous developments in the media & entertainment sector and the introduction of modern AV technologies fuel the Middle East & Africa 3D audio market growth. The 3D audio manufacturers are focusing on the incorporation of sound-mix technology in hardware to offer enhanced music (sound) to listeners in a 3D space. Also, the proliferation of the gaming industry is boosting the Middle East & Africa 3D audio market. Moreover, the growing inclination toward online 3D music streaming offers a lucrative opportunity to the Middle East & Africa 3D audio market players.
Middle East & Africa 3D Audio Market Revenue and Forecast to 2030 (US$ Million)
Middle East & Africa 3D Audio Market Segmentation
The Middle East & Africa 3D audio market is segmented into component, end use industries, and country.
Based on component, the Middle East & Africa 3D audio market is segmented into hardware, software, and services. The hardware segment held the largest share in 2022.
Based on end use industries, the Middle East & Africa 3D audio market is segmented into consumer electronics, automotive, media and entertainment, gaming, and others. The media and entertainment segment held the largest share in 2022.
Based on country, the Middle East & Africa 3D audio market is segmented into South Africa, Saudi Arabia, UAE, and the Rest of Middle East & Africa. The UAE dominated the Middle East & Africa 3D audio market in 2022.
Barco NV, Dolby Laboratories Inc, Waves Audio Ltd., and Sennheiser electronic GmbH & Co. KG are some of the leading companies operating in the Middle East & Africa 3D audio market.
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According to the Research Team’ research, the Middle East & Africa 3D audio market was valued at US$ 479.24 million in 2022 and is expected to reach US$ 1,228.12 million by 2030, registering a CAGR of 12.5% from 2022 to 2030. Growing adoption of online 3D music streaming and rising proliferation of gaming industry are among the critical factors attributed to the Middle East & Africa 3D audio market expansion.
The scope of technological developments such as music streaming platforms and on-demand streaming is constantly growing with the introduction of digital and cloud systems. These developments are enabling musical content creators to cater to their subscribers through a subscription model, creating a significant impact on the development of 3D audio song lists as well as music streaming platforms. The music streaming service providers are offering 3D audio music to attract a huge base of customers as well as subscriptions. India is becoming a hub for music content providers, as platforms such as Saawan.com, Gaana.com, and Amazon Prime have strengthened their presence in the country in the past few years, which allows them to offer a list of 3D songs exclusively. Further, MIDiA Research has stated that on YouTube, 6 of the top 10 music videos also include 3D music, which demands special 3D headphones to enjoy each beat of the song. The increasing adoption of on-demand online 3D music streaming services is likely to boost the financial performance of 3D audio device providers, which is expected to create ample opportunities for the Europe 3D audio market players across the countries in the coming years.
On the contrary, connectivity issues and high overall costs hampers the growth Middle East & Africa 3D audio market.
Based on Component, the Middle East & Africa 3D audio market is segmented into hardware, software, and services. The hardware segment held 50.7% share of the Middle East & Africa 3D audio market in 2022, amassing US$ 243.17 million. It is projected to garner US$ 658.99 million by 2030 to expand at 13.3% CAGR during 2022-2030.
Based on end use industries, the Middle East & Africa 3D audio market is segmented into consumer electronics, automotive, media and entertainment, gaming, and others. The media and entertainment segment held 32.5% share of the Middle East & Africa 3D audio market in 2022, amassing US$ 155.74 million. It is projected to garner US$ 362.41 million by 2030 to expand at 11.1% CAGR during 2022-2030.
Based on country, the Middle East & Africa 3D audio market is segmented into South Africa, Saudi Arabia, UAE, and the Rest of Middle East & Africa. The UAE held 36.5% share of Middle East & Africa 3D audio market in 2022, amassing US$ 175.11 million. It is projected to garner US$ 459.64 million by 2030 to expand at 12.8% CAGR during 2022-2030.
Key players operating in the Middle East & Africa 3D audio market are Barco NV, Dolby Laboratories Inc, Waves Audio Ltd., and Sennheiser electronic GmbH & Co. KG, among others.
– In Aug 2023, Dolby Laboratories, one of the leaders in immersive entertainment experiences, unveiled its latest innovation in immersive audio – Dolby Atmos FlexConnect. TCL, a world leading TV brand, will be the first to implement Dolby Atmos FlexConnect in its 2024 TV lineup.
o Highlights key business priorities in order to assist companies to realign their business strategies
o The key findings and recommendations highlight crucial progressive industry trends in the Middle East & Africa 3D Audio market, thereby allowing players across the value chain to develop effective long-term strategies
o Develop/modify business expansion plans by using substantial growth offering developed and emerging markets
o Scrutinize in-depth Middle East & Africa market trends and outlook coupled with the factors driving the Middle East & Africa 3D Audio market, as well as those hindering it
o Enhance the decision-making process by understanding the strategies that underpin commercial interest with respect to client products, segmentation, pricing, and distribution
TABLE OF CONTENTS
1.1 the Research Team Research Report Guidance
1.2 Market Segmentation
2. Executive Summary
2.1 Key Insights
2.2 Market Attractiveness
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. Middle East & Africa 3D Audio Market Landscape
4.1 Overview
4.2 Ecosystem Analysis
4.2.1 Component Providers:
4.2.2 3D Audio System Manufacturers:
4.2.3 End Users:
4.2.4 List of Vendors in the Value Chain:
5. Middle East & Africa 3D Audio Market – Key Industry Dynamics
5.1 Drivers
5.1.1 Rise in use of HRTF in Media & Entertainment Sector
5.1.2 Proliferation of Gaming Industry
5.2 Restraints:
5.2.1 Connectivity Issues and High Overall Costs
5.3 Opportunities:
5.3.1 Growing Adoption of Online 3D Music Streaming
5.3.2 Increasing Importance of Spatial Audio
5.4 Future Trends:
5.4.1 Use of 3D Audio in Podcasts
5.5 Impact of Drivers and Restraints:
6. 3D Audio Market -Middle East & Africa Market Analysis
6.1 Middle East & Africa 3D Audio Market Revenue (US$ Million), 2022 – 2030
6.2 Middle East & Africa 3D Audio Market Forecast and Analysis
7. Middle East & Africa 3D Audio Market Analysis – Component
7.1 Hardware
7.1.1 Overview
7.1.2 Hardware Market Revenue and Forecasts To 2030 (US$ Million)
7.1.3 Loudspeakers
7.1.3.1 Overview
7.1.4 Loudspeakers Market Revenue and Forecasts To 2030 (US$ Million)
7.1.5 Headphones
7.1.5.1 Overview
7.1.6 Headphones Market Revenue and Forecasts To 2030 (US$ Million)
7.1.7 Microphones
7.1.7.1 Overview
7.1.8 Microphones Market Revenue and Forecasts To 2030 (US$ Million)
7.1.9 Others
7.1.9.1 Overview
7.1.10 others Market Revenue and Forecasts To 2030 (US$ Million)
7.2 Software
7.2.1 Overview
7.2.2 Software Market Revenue and Forecasts To 2030 (US$ Million)
7.3 Services
7.3.1 Overview
7.3.2 Services Market Revenue and Forecasts To 2030 (US$ Million)
8. Middle East & Africa 3D Audio Market Analysis – End-Use Industries
8.1 Consumer Electronics
8.1.1 Overview
8.1.2 Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)
8.2 Automotive
8.2.1 Overview
8.2.2 Automotive Market Revenue and Forecasts To 2030 (US$ Million)
8.3 Media and Entertainment
8.3.1 Overview
8.3.2 Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)
8.4 Gaming
8.4.1 Overview
8.4.2 Gaming Market Revenue and Forecasts To 2030 (US$ Million)
8.5 Others
8.5.1 Overview
8.5.2 Others Market Revenue and Forecasts To 2030 (US$ Million)
9. Middle East & Africa 3D Audio Market – Country Analysis
9.1 Middle East & Africa
9.1.1 Middle East & Africa 3D Audio Market Overview
9.1.2 Middle East & Africa 3D Audio Market Breakdown, by Country
9.1.3 Middle East & Africa 3D Audio Market Revenue and Forecasts and Analysis – By Countries
9.1.3.1 South Africa 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.3.1.1 South Africa 3D Audio Market Breakdown by Component
9.1.3.1.2 South Africa 3D Audio Market Breakdown by End-Use Industries
9.1.3.2 Saudi Arabia 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.3.2.1 Saudi Arabia 3D Audio Market Breakdown by Component
9.1.3.2.2 Saudi Arabia 3D Audio Market Breakdown by End-Use Industries
9.1.3.3 UAE 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.3.3.1 UAE 3D Audio Market Breakdown by Component
9.1.3.3.2 UAE 3D Audio Market Breakdown by End-Use Industries
9.1.3.4 Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts to 2030 (US$ Mn)
9.1.3.4.1 Rest of Middle East & Africa 3D Audio Market Breakdown by Component
9.1.3.4.2 Rest of Middle East & Africa 3D Audio Market Breakdown by End-Use Industries
10. Industry Landscape
10.1 Overview
10.2 Market Initiative
11. Company Profiles
11.1 Barco NV
11.1.1 Key Facts
11.1.2 Business Description
11.1.3 Products and Services
11.1.4 Financial Overview
11.1.5 SWOT Analysis
11.1.6 Key Developments
11.2 Dolby Laboratories Inc
11.2.1 Key Facts
11.2.2 Business Description
11.2.3 Products and Services
11.2.4 Financial Overview
11.2.5 SWOT Analysis
11.2.6 Key Developments
11.3 Waves Audio Ltd.
11.3.1 Key Facts
11.3.2 Business Description
11.3.3 Products and Services
11.3.4 Financial Overview
11.3.5 SWOT Analysis
11.3.6 Key Developments
11.4 Sennheiser electronic GmbH & Co. KG
11.4.1 Key Facts
11.4.2 Business Description
11.4.3 Products and Services
11.4.4 Financial Overview
11.4.5 SWOT Analysis
11.4.6 Key Developments
12. Appendix
12.1 Word Index
LIST OF TABLES
Table 1. Middle East & Africa 3D Audio Market Segmentation
Table 2. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million)
Table 3. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – Component
Table 4. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – Hardware
Table 5. Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Million) – End-Use Industries
Table 6. Middle East and Africa 3D Audio Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 7. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 8. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 9. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 10. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 11. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 12. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 13. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 14. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 15. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 16. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Component
Table 17. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By Hardware
Table 18. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn) – By End-Use Industries
Table 19. List of Abbreviation
LIST OF FIGURES
Figure 1. Middle East & Africa 3D Audio Market Segmentation, By Country
Figure 2. Ecosystem: Middle East & Africa 3D audio market
Figure 3. Middle East & Africa 3D Audio Market – Key Industry Dynamics
Figure 4. Impact Analysis of Drivers and Restraints
Figure 5. Middle East & Africa 3D Audio Market Revenue (US$ Million), 2022 & 2030
Figure 6. Middle East & Africa 3D Audio Market Share (%) – Component, 2022 and 2030
Figure 7. Hardware Market Revenue and Forecasts To 2030 (US$ Million)
Figure 8. Loudspeakers Market Revenue and Forecasts To 2030 (US$ Million)
Figure 9. Headphones Market Revenue and Forecasts To 2030 (US$ Million)
Figure 10. Microphones Market Revenue and Forecasts To 2030 (US$ Million)
Figure 11. Others Market Revenue and Forecasts To 2030 (US$ Million)
Figure 12. Software Market Revenue and Forecasts To 2030 (US$ Million)
Figure 13. Services Market Revenue and Forecasts To 2030 (US$ Million)
Figure 14. Middle East & Africa 3D Audio Market Share (%) – End-Use Industries, 2022 and 2030
Figure 15. Consumer Electronics Market Revenue and Forecasts To 2030 (US$ Million)
Figure 16. Automotive Market Revenue and Forecasts To 2030 (US$ Million)
Figure 17. Media and Entertainment Market Revenue and Forecasts To 2030 (US$ Million)
Figure 18. Gaming Market Revenue and Forecasts To 2030 (US$ Million)
Figure 19. Others Market Revenue and Forecasts To 2030 (US$ Million)
Figure 20. Middle East & Africa 3D Audio Market, by Key Country – Revenue (2022) (US$ Million)
Figure 21. 3D Audio Market Breakdown by Key Countries, 2022 and 2030 (%)
Figure 22. South Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 23. Saudi Arabia 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 24. UAE 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
Figure 25. Rest of Middle East & Africa 3D Audio Market Revenue and Forecasts To 2030 (US$ Mn)
The List of Companies – Middle East & Africa 3D Audio Market
1. Barco NV
2. Dolby Laboratories Inc
3. Waves Audio Ltd.
4. Sennheiser electronic GmbH & Co. KG
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