Asia Pacific Graphics Processing Unit (GPU) Market Forecast to 2030
Asia Pacific Graphics Processing Unit (GPU) Market Forecast to 2030 – Regional Analysis – by Type (Dedicated, Integrated, and Hybrid) and Application (Tablet, Computer, Smartphone, Gaming Console, Television, and Others)
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Description
Deployment in Emerging Applications Such as AI and ML Boosts Asia Pacific Graphics Processing Unit (GPU) Market
GPUs are increasingly being used for a wide range of gaming applications, including machine learning (ML), artificial intelligence (AI), and data science. AI and ML algorithms are increasingly being used in a variety of applications, such as natural language processing, image recognition, and data mining. These algorithms require powerful GPUs to train and run. Also, these applications are becoming increasingly popular in a variety of industries such as healthcare, finance, and manufacturing.
Several companies such as NVIDIA and AMD introduce new and innovative AI technologies. Nvidia’s latest earnings beat indicates a new phenomenon in the GPU industry. Technology is now at the heart of artificial intelligence boom. Nvidia is finally reaping the benefits of its early AI investment as the engine powers large language models (LLMs) such as ChatGPT. This has helped to mitigate the impact of broader semiconductor industry challenges related to US-China trade tensions and chip shortages across the world.
In August 2023, NVIDIA announced a new configuration for its advanced AI chips, which is intended to accelerate generative AI applications. According to Nvidia, the latest version of the Grace Hopper Superchip enhances the quantity of high-bandwidth memory, allowing the architecture to power larger AI models. The design is optimized for AI inference functions, which effectively power generative AI applications, including ChatGPT. In June 2023, AMD announced its most advanced GPU for AI, the MI300X. The company will start shipping it to some customers later this year. Therefore, owing to the above parameters, the deployment of emerging applications such as AI and ML is expected to offer lucrative opportunities for the GPU market in the coming years.
Asia Pacific Graphics Processing Unit (GPU) Market Overview
The gaming industry in Asia Pacific is broad. The region’s 1.5 billion recognized gamers range from hyper-casual to hardcore. Gamers spend more time gaming than the world average and have the highest involvement levels. According to YouGov, Asia continues to dominate the global gaming business. China is the largest gaming market, with three out of ten (29%) Chinese customers focusing to spend the most of their weekly time gaming. Following China, Hong Kong (23%), Indonesia (19%), and Singapore (18%) all have a significant share of weekly gamers.
During the COVID-19 outbreak, India had a significant increase in gaming users, culminating in the growth of the gaming sector. The country had a smaller number of companies involved in digital gaming. However, in 2023, the number has risen to 400. This is mostly due to a significant increase in the number of gaming users, estimated at 90 million. Furthermore, the Sony PlayStation 4 system has achieved enormous popularity, accounting for the highest percentage of shipments in 2020. As a result, rise in number of gaming users has increased demand for graphics processing units in the country, propelling the GPU market growth in India.
South Korea, on the other hand, is expected to develop at a rapid rate in APAC owing to the significant presence of Samsung Electronics. The company is in charge of producing Nvidia Corp’s latest gaming processors in order to strengthen its market position. In this context, Samsung’s 8 nm process node will be used to produce Nvidia’s new series of graphics processing units. Aside from that, the company stated that it intends to invest heavily in order to become the world’s largest logic chipmaker by 2030. As a result, such corporate actions would open up new opportunities for the South Korean graphics processing unit industry. Thus, owing to the above factors, the APAC GPU market reports significant growth.
Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecast to 2030 (US$ Million)
Asia Pacific Graphics Processing Unit (GPU) Market Segmentation
The Asia Pacific graphics processing unit (GPU) market is segmented into type, application, and country.
Based on type, the Asia Pacific graphics processing unit (GPU) market is segmented into dedicated, integrated, and hybrid. The integrated segment held the largest share of the Asia Pacific graphics processing unit (GPU) market in 2022.
In terms of application, the Asia Pacific graphics processing unit (GPU) market is categorized into tablet, computer, smartphone, gaming console, television, and others. The smartphone segment held the largest share of the Asia Pacific graphics processing unit (GPU) market in 2022.
Based on country, the Asia Pacific graphics processing unit (GPU) market is segmented into China, Japan, South Korea, Australia, India, and the Rest of Asia Pacific. China dominated the Asia Pacific graphics processing unit (GPU) market in 2022.
Advanced Micro Devices Inc, Apple Inc, ASUSTek Computer Inc, EVGA Corp, Imagination Technologies Ltd, Intel Corp, NVIDIA Corp, Qualcomm Inc, Samsung Electronics Co Ltd, and SAPPHIRE Technology Ltd are some of the leading companies operating in the Asia Pacific graphics processing unit (GPU) market.
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According to the Research Team’ research, the Asia Pacific graphics processing unit (GPU) market was valued at US$ 18,677.13 million in 2022 and is expected to reach US$ 1,91,827.52 million by 2030, registering a CAGR of 33.8% from 2022 to 2030. Rising demand for high-end personal computing devices such as laptops and increasing traction in virtual reality and augmented reality are among the critical factors attributed to the Asia Pacific graphics processing unit (GPU) market expansion.
Virtual Reality (VR) and Augmented Reality (AR) are two new technologies that are gaining popularity in a variety of industries, including gaming, healthcare, entertainment, and education. VR and AR devices require powerful graphics processing units (GPUs) to display immersive and realistic experiences, as GPUs are responsible for creating the complicated 3D graphics and real-time effects required for VR and AR experiences. VR and AR games are becoming increasingly popular, and many of the latest VR and AR headsets require powerful GPUs to run. This is because VR and AR games require the rendering of complex 3D worlds and characters in real time. In the entertainment industry, VR and AR are being used to create immersive experiences for movies, TV shows, and music videos. This is another area where powerful GPUs are required to render the high-quality graphics that are needed for these experiences. In the education sector, students can experience different historical periods or explore the human body in detail using VR devices. AR can be used to overlay digital information in the real world, such as providing students with labels for plants and animals. Thus, increasing use of VR and AR in education propels the demand for GPUs.
On the contrary, declining sales of desktop computers hamper the growth of Asia Pacific graphics processing unit (GPU) market.
Based on type, the Asia Pacific graphics processing unit (GPU) market is segmented into dedicated, integrated, and hybrid. The integrated segment held 67.5% share of Asia Pacific graphics processing unit (GPU) market in 2022, amassing US$ 12,605.96 million. It is projected to garner US$ 1,31,406.35 million by 2030 to expand at 34.0% CAGR during 2022-2030.
In terms of application, the Asia Pacific graphics processing unit (GPU) market is categorized into tablet, computer, smartphone, gaming console, television, and others. The smartphone segment held 35.0% share of Asia Pacific graphics processing unit (GPU) market in 2022, amassing US$ 6,542.44 million. It is projected to garner US$ 74,448.64 million by 2030 to expand at 35.5% CAGR during 2022-2030.
Based on country, the Asia Pacific graphics processing unit (GPU) market has been categorized into China, Japan, South Korea, Australia, India, and the Rest of Asia Pacific. Our regional analysis states that China captured 42.7% share of Asia Pacific graphics processing unit (GPU) market in 2022. It was assessed at US$ 7,966.42 million in 2022 and is likely to hit US$ 86,833.92 million by 2030, exhibiting a CAGR of 34.8% during 2022-2030.
Key players operating in the Asia Pacific graphics processing unit (GPU) market are Advanced Micro Devices Inc, Apple Inc, ASUSTek Computer Inc, EVGA Corp, Imagination Technologies Ltd, Intel Corp, NVIDIA Corp, Qualcomm Inc, Samsung Electronics Co Ltd, and SAPPHIRE Technology Ltd, among others.
In September 2023, SAPPHIRE Technology announced the latest SAPPHIRE PURE AMD Radeon RX 7800 XT and Radeon RX 7700 XT graphics cards, built on the groundbreaking AMD RDNA 3 architecture offering superb performance designed for gamers and creators. These cards are encased in white shroud with delicate design accents, built with durable components and engineered with effective cooling solutions for a dynamic gaming experience.
In August 2023, NVIDIA and global manufacturers announced powerful new NVIDIA RTX workstations designed for development and content creation in the age of generative AI and digitalization. The systems, including those from BOXX, Dell Technologies, HP, and Lenovo, are based on NVIDIA RTX 6000 Ada Generation GPUs and incorporate NVIDIA AI Enterprise and NVIDIA Omniverse Enterprise software.
o Highlights key business priorities in order to assist companies to realign their business strategies.
o The key findings and recommendations highlight crucial progressive industry trends in the Asia Pacific Graphics Processing Unit (GPU) Market, thereby allowing players across the value chain to develop effective long-term strategies.
o Develop/modify business expansion plans by using substantial growth offering developed and emerging markets.
o Scrutinize in-depth Asia Pacific market trends and outlook coupled with the factors driving the market, as well as those hindering it.
o Enhance the decision-making process by understanding the strategies that underpin security interest with respect to client products, segmentation, pricing, and distribution.
TABLE OF CONTENTS
1. Introduction
1.1 the Research Team Research Report Guidance
1.2 Market Segmentation
2. Executive Summary
2.1 Key Insights
2.2 Market Attractiveness
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. Asia Pacific Graphics Processing Unit (GPU) Market Landscape
4.1 Overview
4.2 Ecosystem Analysis
4.2.1 List of Vendors in Value Chain
5. Asia Pacific Graphics Processing Unit (GPU) Market – Key Industry Dynamics
5.1 Drivers
5.1.1 Rising Demand for High-End Personal Computing Devices Such as Laptops
5.1.2 Increasing Traction in Virtual Reality and Augmented Reality
5.2 Restraints
5.2.1 Declining Sales of Desktop Computers
5.2.2 High Cost of GPUs
5.3 Opportunity
5.3.1 Deployment in Emerging Applications Such as AI and ML
5.4 Future Trend
5.4.1 Rising Adoption of Cloud Computing
5.5 Impact of Drivers and Restraints:
6. Graphics Processing Unit (GPU) Market – Asia Pacific Market Analysis
6.1 Asia Pacific Graphics Processing Unit (GPU) Market Revenue (US$ Million), 2022 – 2030
7. Asia Pacific Graphics Processing Unit (GPU) Market Analysis – Type
7.1 Dedicated
7.1.1 Overview
7.1.2 Dedicated Market Revenue and Forecasts to 2030 (US$ Million)
7.2 Integrated
7.2.1 Overview
7.2.2 Integrated Market Revenue and Forecasts to 2030 (US$ Million)
7.3 Hybrid
7.3.1 Overview
7.3.2 Hybrid Market Revenue and Forecasts to 2030 (US$ Million)
8. Asia Pacific Graphics Processing Unit (GPU) Market Analysis – Application
8.1 Tablet
8.1.1 Overview
8.1.2 Tablet Market Revenue and Forecasts to 2030 (US$ Million)
8.2 Computer
8.2.1 Overview
8.2.2 Computer Market Revenue and Forecasts to 2030 (US$ Million)
8.3 Smartphone
8.3.1 Overview
8.3.2 Smartphone Market Revenue and Forecasts to 2030 (US$ Million)
8.4 Gaming Console
8.4.1 Overview
8.4.2 Gaming Console Market Revenue and Forecasts to 2030 (US$ Million)
8.5 Television
8.5.1 Overview
8.5.2 Television Market Revenue and Forecasts to 2030 (US$ Million)
8.6 Others
8.6.1 Overview
8.6.2 Others Market Revenue and Forecasts to 2030 (US$ Million)
9. Asia Pacific Graphics Processing Unit (GPU) Market – Country Analysis
9.1 Asia Pacific
9.1.1 Asia Pacific Graphics Processing Unit (GPU) Market Breakdown by Country
9.1.1.1 Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
9.1.1.1.1 Australia Graphics Processing Unit (GPU) Market Breakdown by Type
9.1.1.1.2 Australia Graphics Processing Unit (GPU) Market Breakdown by Application
9.1.1.2 China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
9.1.1.2.1 China Graphics Processing Unit (GPU) Market Breakdown by Type
9.1.1.2.2 China Graphics Processing Unit (GPU) Market Breakdown by Application
9.1.1.3 India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
9.1.1.3.1 India Graphics Processing Unit (GPU) Market Breakdown by Type
9.1.1.3.2 India Graphics Processing Unit (GPU) Market Breakdown by Application
9.1.1.4 Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
9.1.1.4.1 Japan Graphics Processing Unit (GPU) Market Breakdown by Type
9.1.1.4.2 Japan Graphics Processing Unit (GPU) Market Breakdown by Application
9.1.1.5 South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
9.1.1.5.1 South Korea Graphics Processing Unit (GPU) Market Breakdown by Type
9.1.1.5.2 South Korea Graphics Processing Unit (GPU) Market Breakdown by Application
9.1.1.6 Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
9.1.1.6.1 Rest of Asia Pacific Graphics Processing Unit (GPU) Market Breakdown by Type
9.1.1.6.2 Rest of Asia Pacific Graphics Processing Unit (GPU) Market Breakdown by Application
10. Graphics Processing Unit (GPU) Market Industry Landscape
10.1 Overview
10.2 Market Initiative
10.3 Product Development
11. Company Profiles
11.1 Intel Corp
11.1.1 Key Facts
11.1.2 Business Description
11.1.3 Products and Services
11.1.4 Financial Overview
11.1.5 SWOT Analysis
11.1.6 Key Developments
11.2 NVIDIA Corp
11.2.1 Key Facts
11.2.2 Business Description
11.2.3 Products and Services
11.2.4 Financial Overview
11.2.5 SWOT Analysis
11.2.6 Key Developments
11.3 Apple Inc
11.3.1 Key Facts
11.3.2 Business Description
11.3.3 Products and Services
11.3.4 Financial Overview
11.3.5 SWOT Analysis
11.3.6 Key Developments
11.4 Qualcomm Inc
11.4.1 Key Facts
11.4.2 Business Description
11.4.3 Products and Services
11.4.4 Financial Overview
11.4.5 SWOT Analysis
11.4.6 Key Developments
11.5 Samsung Electronics Co Ltd
11.5.1 Key Facts
11.5.2 Business Description
11.5.3 Products and Services
11.5.4 Financial Overview
11.5.5 SWOT Analysis
11.5.6 Key Developments
11.6 SAPPHIRE Technology Ltd
11.6.1 Key Facts
11.6.2 Business Description
11.6.3 Products and Services
11.6.4 Financial Overview
11.6.5 SWOT Analysis
11.6.6 Key Developments
11.7 Advanced Micro Devices Inc
11.7.1 Key Facts
11.7.2 Business Description
11.7.3 Products and Services
11.7.4 Financial Overview
11.7.5 SWOT Analysis
11.7.6 Key Developments
11.8 ASUSTek Computer Inc
11.8.1 Key Facts
11.8.2 Business Description
11.8.3 Products and Services
11.8.4 Financial Overview
11.8.5 SWOT Analysis
11.8.6 Key Developments
11.9 Imagination Technologies Ltd
11.9.1 Key Facts
11.9.2 Business Description
11.9.3 Products and Services
11.9.4 Financial Overview
11.9.5 SWOT Analysis
11.9.6 Key Developments
11.10 EVGA Corp
11.10.1 Key Facts
11.10.2 Business Description
11.10.3 Products and Services
11.10.4 Financial Overview
11.10.5 SWOT Analysis
11.10.6 Key Developments
12. Appendix
12.1 About the Research Team
12.2 Word Index
LIST OF TABLES
Table 1. Asia Pacific Graphics Processing Unit (GPU) Market Segmentation
Table 2. Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Type
Table 3. Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Application
Table 4. Asia Pacific Graphics Processing Unit (GPU) Market, by Country – Revenue and Forecast to 2030 (USD Million)
Table 5. Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Type
Table 6. Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Application
Table 7. China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Type
Table 8. China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Application
Table 9. India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Type
Table 10. India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Application
Table 11. Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Type
Table 12. Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Application
Table 13. South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Type
Table 14. South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Application
Table 15. Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Type
Table 16. Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million) – Application
Table 17. List of Abbreviation
LIST OF FIGURES
Figure 1. Asia Pacific Graphics Processing Unit (GPU) Market Segmentation, By Country
Figure 2. Ecosystem: Graphics Processing Unit (GPU) Market
Figure 3. Asia Pacific Graphics Processing Unit (GPU) Market – Key Industry Dynamics
Figure 4. Impact Analysis of Drivers And Restraints
Figure 5. Asia Pacific Graphics Processing Unit (GPU) Market Revenue (US$ Million), 2020 – 2030
Figure 6. Asia Pacific Graphics Processing Unit (GPU) Market Share (%) – Type, 2022 and 2030
Figure 7. Dedicated Market Revenue and Forecasts to 2030 (US$ Million)
Figure 8. Integrated Market Revenue and Forecasts to 2030 (US$ Million)
Figure 9. Hybrid Market Revenue and Forecasts to 2030 (US$ Million)
Figure 10. Asia Pacific Graphics Processing Unit (GPU) Market Share (%) – Application, 2022 and 2030
Figure 11. Tablet Market Revenue and Forecasts to 2030 (US$ Million)
Figure 12. Computer Market Revenue and Forecasts to 2030 (US$ Million)
Figure 13. Smartphone Market Revenue and Forecasts to 2030 (US$ Million)
Figure 14. Gaming Console Market Revenue and Forecasts to 2030 (US$ Million)
Figure 15. Television Market Revenue and Forecasts to 2030 (US$ Million)
Figure 16. Others Market Revenue and Forecasts to 2030 (US$ Million)
Figure 17. Asia Pacific Graphics Processing Unit (GPU) Market, By Key Country – Revenue (2022) (US$ Million)
Figure 18. Asia Pacific Graphics Processing Unit (GPU) Market Breakdown By Key Countries, 2022 And 2030 (%)
Figure 19. Australia Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
Figure 20. China Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
Figure 21. India Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
Figure 22. Japan Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
Figure 23. South Korea Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
Figure 24. Rest of Asia Pacific Graphics Processing Unit (GPU) Market Revenue and Forecasts to 2030 (US$ Million)
The List of Companies – Asia Pacific Graphics Processing Unit (GPU) Market
1. Advanced Micro Devices Inc
2. Apple Inc
3. ASUSTek Computer Inc
4. EVGA Corp
5. Imagination Technologies Ltd
6. Intel Corp
7. NVIDIA Corp
8. Qualcomm Inc
9. Samsung Electronics Co Ltd
10. SAPPHIRE Technology Ltd
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